The RPA agreed at an early stage that Ricochet competition is a test of piloting skill, not equipment. To keep the playing field even all players play with the same ship. The 3D rendered graphics and digital audio are so realistic that you will feel like you are really competing to win the coveted title of the Ricochet Master of the Universe. The home version features all the same intense game play as the sport, but can be played on any Windows PC in the comfort of your own home. ![]() Now, through the a special arrangement with the RPA and the power of your home PC, Reflexive Entertainment has captured all the excitement of this intergalactic competition and has brought it to you via the officially RPA licensed home version of Ricochet. That person will go home with the coveted Ricochet Master of the Universe award. Each year, four lucky competitors qualify for the galactic Ricochet Championship where one lucky contestant will successfully navigate 40 different brick arrangements in each of the Four Arenas and amass the highest score. When these 4 arenas joined together, the professional RPA tour was founded. Four different arenas soon became the most popular because each of these arenas had developed unique bricks that affected game play a unique way. When prize money increased, players soon began to travel from place to place, competing to beat the scores of the best Ricochet players in the RPA (Ricochet Players Association) of the local area. Competitors and fans alike embraced these enhancements and marveled at how they improved a game that was already great. Hidden penalties included sphere shrinkers, shield reducers, sphere accelerators and bombs that hurled themselves at a player. Upgrades included shield extenders, extra ion spheres, lasers, missiles, and sphere modifiers that turned the ion sphere into a fire ball or rail ball that could blast its way through any obstacle. Some of these helped the pilot and some of them had devastating effects on a pilot's score. Different bricks were created and power ups and penalties were hidden among some of the bricks. Military recruiting surged as youngsters sought to learn to compete in the Ricochet Arena.Ĭontinued enhancements were made to the professional game. It was not long before news of the competition swept the galaxy and soon was the most popular inter-stellar sport going. Aspiring to capitalize on what he thought would be the universal appeal of this ‘sport' the hopeful observer established a professional league that pitted retired pilots against one another. It became quite a matter of prestige to bear this title, and in fact the Champion usually drew the best assignments. At the end of a particular training rotation, the pilot with the highest overall score was known as the “Ricochet” Champion. ![]() ![]() He discovered that they had in fact placed side wagers on who could be the best pilot in the class and noted that all pilots strived to obtain the highest possible score. One day, an interested observer noted how enthusiastic pilots were about this drill. These bricks also provided good targets so that pilots could become familiar with the RS42's weapons systems as well. As the pilots' skills increased, instructors introduced destructible bricks in the boundaries to serve as stand ins for the mines they would encounter in active duty. To train pilots for this task, instructors developed a unique exercise where pilots were required to keep an ion sphere within predetermined boundaries for as long as possible. Pilots could clear out mine fields by bouncing the sphere from mine to ship and back. Combined with an ion sphere, it was the perfect ship for the job. So, military engineers developed the RS42 - a ship featuring lightning quick acceleration and nimble controls. Interstellar minefields were in bad need of clearing.
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